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Steam Deck ganha atualização com downloads remotos, chat rápido e melhorias de desempenho

Steam Deck gets update with remote downloads, quick chat, and performance improvements

Stable Steam Deck update brings remote downloads, quick chat, and performance improvements, with several fixes for SteamOS.

The stable Steam Deck update is now available and focuses on improving usability, performance, and offering useful features for both casual gamers and power users. Below are the main highlights.

Neste artigo
  1. What the update offers
  2. General
  3. Chat
  4. Downloads
  5. Game Recording
  6. Remote Play
  7. Cloud
  8. Steam Input
  9. Performance and connectivity improvements
  10. Chat updates
  11. Remote download management (new)
  12. Final notes

What the update offers

General

  • New option for Switch To Desktop to appear on the login screen, accessible in System Settings.
  • Low battery toast for wireless gamepads, with a battery indicator in the header.
  • The Store main menu now leads to the Steam Store home page instead of the Great On Deck hub.
  • Improved compatibility with captive WiFi portals.
  • Improved client performance when there are many unread notifications.
  • Fix: opting into the Preview channel does not fail silently.
  • Fix: scaling issues in the Recently Played carousel.
  • Fix: QAM voice chat tab is not visible when there are no active chats.
  • Fix: spell check in some browser views is working again.

Chat

  • Steam Chat has been moved to the Quick Access Menu, making it easier to access during matches.
  • New quick chat feature: hold the button, move the thumbstick, and release to send quick messages; messages can be edited in Settings > Keyboard.
  • Focus does not return to room effect buttons when scrolling through chat history.
  • Fix: chat history now loads normally when scrolling up.

Downloads

  • Remote download management: it is possible to manage downloads on remote Steam Clients from the downloads page; press Y on the page to select different clients.
  • The App Details page now offers the same options and status for remote clients as it does for the local client.
  • Both the local and remote clients must be updated to enable the feature.

Game Recording

  • Instant clip shortcut fixed for non-Steam games when using a gamepad.
  • Fixed a bug that prevented taking screenshots from a game recording clip.

Remote Play

  • Added feedback if the capture cannot be started on the remote computer.

Cloud

  • Fixed an issue that could lead to data loss when uninstalling, reinstalling, and playing without restarting the client between actions.

Steam Input

  • Controller settings revised to reduce complexity and improve functionality with gamepads.
  • Controller settings now use a menu structure and details instead of tabs to list connected controllers.
  • Fixed a case where radial menus failed to close after releasing the joystick on Steam Deck.
  • Fixed a case where the calibration screen loaded incorrect values on the first opening.

Performance and connectivity improvements

The system now runs more smoothly even with many pending notifications. WiFi connectivity has been improved, especially on networks with captive portals. Several issues were also fixed, including voice chat tabs, browser spell check, and layout issues in the Recently Played section.

Chat updates

The chat received significant improvements: quick access via the Quick Access Menu during matches and the new quick chat feature. Hold the button, move the thumbstick, and send quick messages; messages can be customized in Settings > Keyboard.

Remote download management (new)

Other major additions include Remote download management, allowing you to manage downloads on other Steam devices. For example, starting or controlling downloads on your PC from the Steam Deck. A small change with great utility for those who use multiple devices.

Final notes

Additionally, there are improvements to game recording, Remote Play, and cloud saves. Steam fixed issues with clip recording in non-Steam games, added feedback when remote capture fails, resolved a data failure related to the cloud, and simplified the controller settings layout, with less clutter and more stable calibration.

Did you like the new features? Let us know in the comments which feature you will test first and how it might change your routine with the Steam Deck.

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