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Indie Monthly fevereiro de 2026: as joias indie que definem o mês

Indie Monthly February 2026: The Indie Gems Defining the Month

Summary of indie debuts in February 2026, including Master of Piece, Manairons, Fall of an Empire, and Escape from Ever After.

After Steam Next Fest, February arrives with a triad of subgenres that shape what we call indie games today: a 3D platformer, a revamped roguelike deckbuilder, and the ambitious grand strategy genre. To round things out, I include a bonus piece from January that also appears in this edition: Escape from Ever After.

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  1. Master of Piece
  2. Manairons
  3. Fall of an Empire
  4. Escape from Ever After

Master of Piece

Master of Piece is a tactical title with RPG touches. The mission revolves around finding the source of a black mist, focusing on evolving units to form a troop capable of enduring the end of the journey.

Instead of cards or dice, the player works with board pieces that participate in a strategic match where you place or move pieces to attack the enemy flag. The mechanic becomes complicated with various piece abilities and boss fights.

In the beginning, the pieces are relatively weak, with few attack, health, and speed stats, as well as a single trait. As progression advances, it is possible to upgrade pieces, add a second trait, or transfer traits by destroying pieces, inspired by sacrifice systems. Rumors can increase attributes, although they bring disadvantages. With planning and a bit of luck, it is viable to create powerful pieces that take down bosses.

Combat is simple and depends more on piece management than pure tactical skill. Positioning in columns to attack the flag or block the opponent, in addition to eventual objects or traps, makes up the scenario. In general, the strength of the pieces tends to speak louder than the player's skill.

For those who do not like the randomness of deckbuilders, Master of Piece offers an interesting variation in gameplay, maintaining the strategic vein.

Available for PC via Steam; a copy was provided for review.

Manairons

Manairons is a 3D platformer with an emphasis on puzzle challenges. You control Nai, a Manairo fairy, exploring a Catalan village that has been transformed by a mechanical force, created by her own relatives and a key master. The tone recalls late 90s nostalgia.

Despite being 3D, the game uses a camera mechanic that alternates between a 3D perspective for combat and puzzles and a 2.5D side view for most of the platforming. The stages are basically linear, with hidden collectibles, and the campaign can be completed by passing through rooms and defeating a boss.

Nai's progression relies on puzzles and confrontations, with simple combat that does not require much advantage from rolling or dodging. The fixed camera can make smaller fights difficult, but the accentuated direction helps precise actions.

The game's charm comes from nostalgia and a gentle atmosphere, without promising big surprises. Manairons is available for PC via Steam; a review copy was provided.

Fall of an Empire

Fall of an Empire is a pausable RTS set in a fictional version of the late Western Roman Empire. The difference is that the empire is already large at the start, and the challenge is to prevent collapse rather than conquering territory.

The core mechanic draws from Crusader Kings: intrigue, politics among key figures, and internal management shape the course of events. The war part focuses on army composition and formations, with battles being less decisive than strategic planning.

The game is not for beginners: the player faces rebellions, conflicts between vassals, fragile economy, and hostile factions. There is a tutorial and tips, but learning is quick for those who already have experience with the genre.

Fall of an Empire appears for PC via Steam and EGS; a copy was provided for review.

Escape from Ever After

Escape from Ever After is an RPG with turn-based combat and strong influence from Paper Mario, aimed at RPG fans who enjoy a challenge.

The adventure follows Flynt, the hero of a book, on a quest to face a dragon, only the lair has been replaced by a corporate office of Ever After Inc. The story uses the feature of measuring paths between the book line and the corporate world.

The gameplay adopts tactical battles with two active characters, shared mana, and a badge system for customization, with more strategic fights and enemies with variants and multi-stage bosses. Puzzles explore the unique skills of each character, requiring precise timing and positioning.

In terms of length, the game offers between 15 and 20 hours, placing it among the more substantial titles in its niche. Escape from Ever After is available for PC, Xbox, PS5, and Nintendo Switch. A review copy was provided.

Note: this is the extra cut from January, included in this edition to expand the February selection.

Which title are you most excited to play this month? Leave your comment below and tell us why.

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