
Death Stranding 2 patch 1.2 brings performance improvements to the Steam Deck, raising FPS in several areas and optimizing GPU-CPU communication.
Death Stranding 2 is known for its ambition, but the Steam Deck faced a challenge: the framerate often stayed below 30 FPS due to the scale of the world. Patch 1.2 brings performance improvements promised by the developer, Nixxes Software, as reflected in the official update notes.
The notes highlight a reduction in the amount of data transmitted between the GPU and the CPU via the PCIe interface. This results in performance gains across several configurations, with a greater impact on systems with limited PCIe bandwidth. Portable devices, including the Steam Deck, should also benefit, with additional optimizations aimed at handhelds. The team states that they will continue working on improvements for the Steam Deck.
What changed in practice
- FPS improvements - initial areas usually stay between 31 and 33 FPS, with many sections maintaining performance above 30.
- Performance close to mods - in many areas, performance is close to benchmark solutions, with some regions matching or exceeding the performance of Deck mods.
- Stability - despite the significant gains, the experience is still not completely stable in all situations.
Regarding the price, Death Stranding 2 remains available for 69.99 on Steam. There was also a promotion on Fanatical for 62.99.
This improvement is significant for those who want to play on the Deck without sacrificing good performance, and the team emphasizes that optimizations are ongoing.
If you have already tested patch 1.2 on your Steam Deck, share your results in the comments. Do you believe future optimizations could bring the game to a stable 30 FPS in more areas? Share your experience!
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